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Sumer Project
above is my summer project PDF
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Three Sides Week 5/6
Finalising Modelling, referencing, basic lighting, making a start to UV unwrapping and layout animation
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Three Sides Week 3/4
Finding my Rigged Character and continuing modelling
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Three Sides – week 2
Blocking out
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Three Sides – week 1
Creating a concept
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Retro Device
Animating and Rendering I found the animating process quite quick and easy as I spent a long time perfecting my rig. After animating I really enjoyed setting up all my cameras and finding a HDRI that fit my model because I wanted to show off all of my model and the time I spent on…
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Retro Device
Research I chose to do my object in the Aztec time period in their main city Tenochtitlan because I really liked the aesthetic of their sculptures and the materials they used. However, the more I research the more I was interested in the culture especially surrounding their religion. The PDF below is a brief synopsis…
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Retro Device
Rigging This is the first thing I’ve ever rigged and my model was going to be quite challenging to rig so I decided to watch multiple YouTube videos to determine the best approach (the videos linked below). After watching these and doing some research I tried three different ways to do it. I first tried…
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Retro device
UV Mapping and Surface Painter UV Mapping This is my first time UV mapping, it was complicated and took a long time because of how many indentations there are in my model, but I think this gave me a lot of practice to become confident doing it. Surface Painter This was the final design I…
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Retro device
modeling