Three Sides Week 5/6


In these two weeks, I modeled my environment, added basic lighting to my scene, transferred my character creator characters to Maya, and finalised the storyboard to start blocking out my animation.

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Shot 3

Lighting Experiments

Kebab Shop Exterior
Shot 1
Shot 2
Shot 3
Lighting experiment from my Tool Kit class
My storyboard with Georges changes

Reference videos I collected and put onto syncsketch for George to review my concept for the project.

I referenced my characters in my scenes and started to lay out my scenes. I need to reload and organise the textures onto the characters as when the textures went in the eyelashes and hair looked wrong.

I decided to keep my character creator models even though it was a lot more complicated and took a lot of time to sort out the face rig. I think it was worth it in the end as when I got the morph face rig working it had so much more expressions and was organised so it was easy to control.


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