UV unwrapping, animation
Playblasts of my initial plan for my shots
I thought my first layout lacked character and movement. The feedback that I got from people was that they liked how the male character was animated especially the way he bumps into the back counter. So, I decided to try to make the female character more drunk/clumsy and have more personality.
Georges critiques on my playblasts –

Below are some playblasts from my Tool kit class on Bullet simulations
Updated renders of my scenes



This week alongside animating I also have been UV wrapping my scene preparing it for substance painter.